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Old 09-16-2010, 12:06 AM   #1081
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Quote:
Team Ninja leader Yosuke Hayashi revealed at an event in Tokyo this evening the developer's next major projects, including a new Ninja Gaiden game for consoles and the revival of a game we know as Ni-Oh.

Hayashi said that the team responsible for the Dead or Alive and Ninja Gaiden series of games was already hard at work on the follow-up to Ninja Gaiden II—and its PlayStation 3 port, Ninja Gaiden 2 Sigma—showing off concept art for the game he referred to as Ninja Gaiden 3.

The concept image featured a close-up of a bloody Ryu Hayabusa, the reflection of a blank-looking face in the ninja's right eye.

That image was the extent of what the new, lean, Hayashi-lead Team Ninja was willing to show at a dinner in Ueno. No platforms or release dates were given. Hayashi said that we should expect to learn more about Ninja Gaiden 3 sometime next year.

After completing work on Metroid: Other M, Hayashi pointed to the team's next cross-company collaboration, this time sticking closer to home. Team Ninja will be finishing the development of a game called Ni-Oh, an action game originally being developed by Tecmo's corporate partner Koei.

Team Ninja Reveals Its Next Games: Ninja Gaiden 3, Ni-Oh

We've only seen Ni-Oh, a game announced in 2005 as a PlayStation 3 exclusive, in pre-rendered cinematic form. Hayashi told us that development of Ni-Oh had been put on hold at Koei, but that Team Ninja was now taking over, working with Koei founder Kou Shibusawa on the project, switching gears from ninja-based action to something more samurai-centric.

Team Ninja didn't show anything new related to Ni-Oh.

The developer is currently hard at work developing a stereoscopic 3D version of its Dead or Alive fighting game series for the NIntendo 3DS.
Good luck, fellas. Itagaki will be watching.



The new Team Ninja (not to be confused with Ninja Theory, who are currently making Itagaki laugh his ass off).
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Old 09-16-2010, 12:12 AM   #1082
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Looks nice. Not like Devil Made Me Cry.
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Old 09-16-2010, 12:26 AM   #1083
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Going to end up being a weird but amazing game when its done since Suda is well known for crazy gameplay and storylines while Mikami is well known for horror style gameplay (RE series) and action (Devil May Cry series).

at Mikami response to why they are working with EA.
Quote:
When asked why Suda and Mikami were working with EA on this game, Mikami jokingly replied, "Money."
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Old 09-16-2010, 12:38 AM   #1084
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Better answer than some PR line about 'expanding audiences', 'unique opportunities', and other shit like that.
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Old 09-16-2010, 12:52 AM   #1085
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Better answer than some PR line about 'expanding audiences', 'unique opportunities', and other shit like that.
Agreed. His candor is kind of refreshing.
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Old 09-16-2010, 02:36 AM   #1086
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Quote:
Originally Posted by Kotaku
Japan's venerable wrasslin' series, Fire Pro-Wrestling, is back and now on the Xbox 360. And now with Xbox 360 Avatars as playable grapplers.

Spike, the developer of the Fire Pro-Wrestling series as of the year 2000, will be creating a new entry for Xbox Live Arcade for release in 2011. Fire Pro-Wrestling lets you customize your avatar wrestler from a selection of costumes, unlock new moves over the course of your career in the squared circle and compete online.

Fire Pro-Wrestling has always been known more for its deep gameplay and character customization, something we hoped continues in the newest iteration. Avatars, though. Hmmm.




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Old 09-16-2010, 02:36 AM   #1087
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Potentially fucking awesome.
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Old 09-16-2010, 02:48 AM   #1088
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Not gonna lie, that has really great potential.
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Old 09-16-2010, 02:57 AM   #1089
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Microsoft have strict rules about what Avatars can and cannot do. I can't see us having exsplosive cage matches or jabbing forks in each others eyes. I can't see them allowing anything other than the basic one on one and tag matches.
Weapons and gimmick matches would be too violent for the Avatars. Not saying the game can't be fun but I can't see having as many options as other FPW games had. I only ever played one game in the series, in Japanese, so I didn't get far.

Quote:
Player interacts with their avatar as if it's a separate character
A player's avatar does not have an autonomous personality or instinct. The avatar is under the control of the owning player. It can have idle animations and can respond appropriately to game events but it should not interact with the user as if it is separate from the player, try to get the player's attention in an annoying manner.

Violence which causes blood, gore, dismemberment, decapitation, maiming, or mutilation
Cartoon violence is allowed. Violence is allowed as long as there is no blood, gore, dismemberment, decapitation, maiming, or mutilation. An example of allowable injuries includes injuries that might befall an avatar in a sporting event such as American football. Avatars can die temporarily to depict failure.


Player's avatar talks
The player's avatar should not have their own voice. They are allowed to make individual sounds, such as laughing and crying but otherwise cannot use a voice.
Source.

Would a steel chair count as cartoon violence?
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Old 09-16-2010, 02:59 AM   #1090
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OH FUCK OFF WITH THAT
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Old 09-16-2010, 03:03 AM   #1091
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Such a fucking tease. Best hope is that this is successful and leads to a real firepro game. After 6 years, I still play FPR a lot, but the lack of a lot of moves that have come out in the meantime, is starting to take it's toll.
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Old 09-16-2010, 03:19 AM   #1092
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Want to hit someone harder than I did after DmC.

It's not going to have the depth of moves or anything that makes Fire Pro good bar the grapple system and I have about 5 decent Fire Pro games for that.
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Old 09-16-2010, 03:24 AM   #1093
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They could maybe try and say "Pro wrestling is a sport" as a loophole to get around the "no violence/maiming" thing. Sports are the only time Avatars can act hurt, after all.

Anyone that didn't checked XBLA out yesterday, Sonic Adventure is up for download.
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Old 09-16-2010, 03:33 AM   #1094
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As well as a completely random King of Fighters game.
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Old 09-16-2010, 03:33 AM   #1095
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Which isn't as good as the Gamecube or PC version which you can pick up probably cheaper.

Much more content on those.
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Old 09-16-2010, 04:30 AM   #1096
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Old 09-16-2010, 06:00 AM   #1097
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Yeah, I don't know what D Mac was thinking. This is worse than his Lars/Hetfield slashfic.
It's one fucking dollar. Geez
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Old 09-16-2010, 07:08 AM   #1098
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360 owners in the UK can get a years gold membership for £23.99 for a limited time. Considering it's getting jacked up to £50 in November, I think it's a good idea to take advantage of the sale. I did.

The offer should be on the dashboard somewhere. Seems to randomly appear.
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Old 09-16-2010, 08:45 AM   #1099
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It's one fucking dollar. Geez
It's also shit. One dollar or not.
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Old 09-16-2010, 11:14 AM   #1100
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Dynasty Warriors 7 announced as a PS3 exclusive.


FUCK
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Old 09-16-2010, 11:20 AM   #1101
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Dynasty Warriors 7 announced as a PS3 exclusive.


FUCK
Actually announced? Because DW 6 was an "exclusive" as well. Not saying you're wrong, just wanting details.
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Old 09-16-2010, 11:27 AM   #1102
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<---Next Champion
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Old 09-16-2010, 11:28 AM   #1103
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Hey...is he wereing a sweater with muscles airbrushed on it?
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Old 09-16-2010, 11:47 AM   #1104
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Don't know how I feel about the Fire Pro game. On one hand, I nearly crapped myself in excitement when I saw "Fire Pro Wrestling". And while I do trust Spike to put out something good, I can't see it being anywhere on par with traditional Fire Pro games. It looks more like it's geared for a more casual audience and will likely have an arcade feel to it.

That said, I'll buy it if only for the chance of another true Fire Pro or KOC game being released in the states. It's a good sign that they're making this, since they did say they would never make another wrestling game. Though that can be taken two ways. Either they're testing the waters again or it's not a true wrestling game, like Fire Pro or KOC.
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Old 09-16-2010, 11:50 AM   #1105
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Originally Posted by Kane Knight View Post
Actually announced? Because DW 6 was an "exclusive" as well. Not saying you're wrong, just wanting details.
http://www.destructoid.com/dynasty-w...e-184064.phtml

Quote:
Tecmo Koei has today officially announced Dynasty Warriors 7, the latest in Omega Force's endless hack n' slash series. Curiously, the big news is that Dynasty Warriors 7 (known as Shin Sangokumusou 6 in Japan) won't be a multiplatform release, instead announced as a PS3 exclusive.

Whether it's just a PS3-only game in Japan remains to be seen, though it would be weird for Koei to leave out the Xbox 360 when it launches in the rest of the world. Either way, there will be much more information on the game on October 26, when Tecmo Koei holds a special press event.
All I have to say is, OH GOD YES! More Dynasty Warriors is fine by me, and screw anyone who thinks otherwise!
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Old 09-16-2010, 11:59 AM   #1106
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As long as they go back to the original movesets I'll be thrilled, can't stand the changes in the last 2-3 of them.
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Old 09-16-2010, 12:36 PM   #1107
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5 was probably the best of the series (If you don't count Warriors Orochi 2). 6 was utter shit.
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Old 09-16-2010, 01:52 PM   #1108
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Hate how the online games ruined the continuity of the Final Fantasy series. There are a million Final Fantasy spinoff series like Crystal Chronicles and Tactics, why couldn't they just call it "Final Fantasy Online" and "Final Fantasy Online 2" or something.
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Old 09-16-2010, 02:23 PM   #1109
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Originally Posted by Blitz View Post
5 was probably the best of the series (If you don't count Warriors Orochi 2). 6 was utter shit.
When did they change the movesets, 6? I know 6, 6:Empires and Strikeforce all had the retarded, 6 unique movesets.
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Old 09-16-2010, 03:31 PM   #1110
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Activision considering an experiment on making cutscenes in a game a pay to play feature. The idea is to treat cutscenes from a game like a movie and since you have to pay to watch a movie in theaters or on dvd, you would have to pay to access the media or else you get nothing.

The plan would be around $20 to $30 just for the cutscenes on top of the normal prices for a video game. Activision did hint that this plan wouldn't be a reality until at least another 4-5 years or next console generation.

If for some chance it becomes successful, it wouldn't take long for the other big companies to join on this new money making scheme.

http://kotaku.com/5639929/activision...game-cutscenes
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Old 09-16-2010, 03:45 PM   #1111
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Ok, we all laughed at Cliff Blezinski when he suggested paying extra for game endings, and we ended up paying for online in used games...

I want to laugh so hard at the idea of paying for cutscenes since it's the one part of the game lots of people skip over anyway, but you never know. Especially since they're suggesting it for the next generation, which means they'd doubtlessly be near movie levels.
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Old 09-16-2010, 03:50 PM   #1112
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Quote:
Originally Posted by Xero View Post
Don't know how I feel about the Fire Pro game. On one hand, I nearly crapped myself in excitement when I saw "Fire Pro Wrestling". And while I do trust Spike to put out something good, I can't see it being anywhere on par with traditional Fire Pro games. It looks more like it's geared for a more casual audience and will likely have an arcade feel to it.

That said, I'll buy it if only for the chance of another true Fire Pro or KOC game being released in the states. It's a good sign that they're making this, since they did say they would never make another wrestling game. Though that can be taken two ways. Either they're testing the waters again or it's not a true wrestling game, like Fire Pro or KOC.
The only reason it's coming out at all is because MS commissioned it. If it sells well, they'll probably pat themselves on the back and say it was due to avatars and commision a sequel.

That said, I wonder if it plays more like KOC than FPW just because it's 3D. They may have called it FPW because it's a better known brand than KOC but who knows.

It might not play like either of them and just be dumbed down crap, mind.
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Old 09-16-2010, 04:12 PM   #1113
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Quote:
Originally Posted by Smelly Meatball View Post
Activision considering an experiment on making cutscenes in a game a pay to play feature. The idea is to treat cutscenes from a game like a movie and since you have to pay to watch a movie in theaters or on dvd, you would have to pay to access the media or else you get nothing.

The plan would be around $20 to $30 just for the cutscenes on top of the normal prices for a video game. Activision did hint that this plan wouldn't be a reality until at least another 4-5 years or next console generation.

If for some chance it becomes successful, it wouldn't take long for the other big companies to join on this new money making scheme.

http://kotaku.com/5639929/activision...game-cutscenes
Fuck that. I disagree with making people pay 10 bucks to play used games online, I get why companies are doing it tho, but this is just utterly retarded.
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Old 09-16-2010, 05:32 PM   #1114
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Fuck that. I disagree with making people pay 10 bucks to play used games online, I get why companies are doing it tho, but this is just utterly retarded.
Totally. But, if they can screw for $10 now, they'll just keep edging up the price over the next 5 years so you won't even notice the fact the game is $90 in total so they get rich and still find a way to cry about piracy or used games or the fucking pope.
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Old 09-16-2010, 05:33 PM   #1115
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Originally Posted by Blitz View Post
5 was probably the best of the series (If you don't count Warriors Orochi 2). 6 was utter shit.
3's still a hallmark.

The only game with a significant change is 6, and I'm afraid theyll keep up that shit. I have a PS3, so I'll get it if they don't, but the shitty movesets, renbu system, etc., really killed that game for me.
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Old 09-16-2010, 05:55 PM   #1116
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http://www.escapistmagazine.com/foru...-Premature-End

APB is already dead. Holy fuck.
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Old 09-16-2010, 06:02 PM   #1117
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Damn.
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Old 09-16-2010, 06:13 PM   #1118
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Was pretty close to buying that, lol.

They should just release the code under the GPL or something and let the community build it. No reason not to do that, really. Other than reusing the engine.
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Old 09-17-2010, 12:04 AM   #1119
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Damn who saw the trailer for The Last Guardian. From the same team that made Shadow of the Colossus/ICO. Same art style and everything. Looks amazing
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Old 09-17-2010, 12:28 AM   #1120
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Yeah, pretty psyched for that.
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