05-28-2018, 01:02 AM | #3361 | |
Wrestling Marks Rejoice!
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I liked the concept of the game too, and they thankfully eventually honed this primative idea into the outstanding Symphony of the Night, but there was a lot you had to "figure out" not because the puzzles were clever, but because the dialog with ANYONE or the clues found ANYWHERE really didn't help jack shit and the whole idea was so far removed from the first game. I had to use three different hint books (pre internet) to try to play it front to back without cheat codes that give you everything at the beginning. There is a lot of click adventure logic (use item x in right spot) at work without the added benefit of being written well enough to let you know where the right spot is. And figuring out how the map worked... not intuitive at all. Castlevania 2 was one of the first games that I liked in concept of to keep playing in spite of the bad execution. Like an early Skyrim. They were just a couple decades early for the patch culture we "enjoy" now. If at least the localization was up to scratch, then I would prob'ly hand you "underrated". But I will say, the "suffering" was worth it if only for being a crucible old gamers like us were forged in. That, and the easter egg in Dust: An Elysian Tail. |
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05-28-2018, 03:32 AM | #3362 | |
ELF ANGEL
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Want ES6, k thx bye |
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05-28-2018, 04:14 AM | #3363 | |
I am the cheese
Posts: 51,216
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As far ad Castlevania 2 goes think of the time frame. Really ambitious and innovative. Flawed? Of course. But when i first played it it blew me away. So many things that built the immersion of that game. Its far from perfect but gaming was in its infancy. Obviously 3 is better on pure gameplay but 2 felt like a world. Towns felt alive and large. Night was tense are the fear of sunset was ever present. The setting, at the time, was a cut above anything out at the time. It has a lot of flaws, and it would take a bit to list them, but no one ever talks about what it got right. Underrated game is all. |
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05-28-2018, 04:14 AM | #3364 |
I am the cheese
Posts: 51,216
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05-28-2018, 04:24 AM | #3365 |
ELF ANGEL
Posts: 39,476
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Have faith in Talos. And F04 is by no means a bad game, its a bad Fallout game that really went off the rails with story, or kinda railroaded us (pun intended) with the story, compared to NV. The wasteland sadly, was mostly boring. I loved the settlement building but Preston made that as annoying as possible as well, and wish there was more to do with it. |
05-28-2018, 04:39 AM | #3366 |
3 Dicks Out For Trips
Posts: 29,692
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I loved fallout 4......but only because I kept glitching the settlement limit bar so that I could add on indefinitely to make awesome apocalypse fortresses of doom.
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05-28-2018, 04:54 AM | #3367 | |
ELF ANGEL
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Mods made it quite fun on PC, as it normally fixes any issues with things that bother you. I barely touched the story, settlements were always fun to build up more than the rest of the game. |
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05-28-2018, 08:46 AM | #3368 |
Hey Mister!
Posts: 54,947
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I liked the boston wasteland more than FO 3 and New Vegas.
The latter games came out during a time when draping everything with a dogshit brown and gun metal grey tone to it. While you could certainly argue that it was fitting for the setting, I was sick of it at that point, and it slightly affected my enjoyment of those games. FO 4 added more color while still keeping the post apocalyptic feel to it. |
05-28-2018, 12:48 PM | #3369 |
I am the cheese
Posts: 51,216
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My issue with FO4 is it basically just became an FPS. FO3 and FO:NV played like RPGs with shooter mechanics.
But like each TES since morrowind each iteration has lost roleplaying elements until you're left with something that isnt an RPG at all. |
05-28-2018, 07:49 PM | #3370 |
ELF ANGEL
Posts: 39,476
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05-28-2018, 08:52 PM | #3371 |
3 Dicks Out For Trips
Posts: 29,692
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I also liked the setting of FO4 more but I'm with Destor on the gameplay being a step backwards. I miss the RPG feeling of the older entries when I'm playing 4.
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05-28-2018, 08:58 PM | #3372 |
3 Dicks Out For Trips
Posts: 29,692
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With TES it is def kind of the same issue. I never really played Morrowind so I can't gauge what it was like, but I feel like Oblivion hit the RPG sweet spot a hell of a lot better than Skyrim did.
In Oblivion I felt like my skills and stats mattered a hell of a lot more and combat was more....I dunno how to put it, pressing maybe? Felt like I had to think out my strategy more and prepare appropriately or I was going to get crushed. In Skyrim I felt like I was playing a first person action game; my stats mattered a little bit, more so with things like sneaking and lockpicking, but when it came to combat I could get by any encounter with appropriate movement and timing on parries and attacks. TBH I feel like TESO feels superior as an RPG to Skyrim in nearly everyway. Not superior as a game overall, but definitely as an RPG. |
05-28-2018, 09:59 PM | #3373 | |
#R.I.P.U.S.A.
Posts: 35,439
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05-28-2018, 10:02 PM | #3374 |
#R.I.P.U.S.A.
Posts: 35,439
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05-28-2018, 10:03 PM | #3375 |
I am the cheese
Posts: 51,216
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With morrowind the RPG aspects were much greater in the sense that your race attributes and class governerd not only how you played but how people treated you and what mission you could do and how you solved them.
Having a high acrobatics or being argonian (or having alteration magic) would def change how you approached (literally) a situation. FO3 and FO:NV were similar. Having a high explosives could let you do a mission completely different. You felt like who you were was impacting the game. With Skyrim and FO4 none of that means anything. A worrior who knows a single spell can be arch mage. Thats not what role playing is...at all. |
05-28-2018, 10:06 PM | #3376 | |
I am the cheese
Posts: 51,216
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And also its dated. Fair warning. |
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05-28-2018, 11:40 PM | #3377 |
#R.I.P.U.S.A.
Posts: 35,439
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Oh no doubt it's dated but if you love a great story and lore and can get past the inferior by today's standards graphics and slightly complex controls and at times leggy framerate , it's great fun. Still my favorite TES game since 2002.
Last edited by DAMN iNATOR; 05-29-2018 at 12:16 AM. |
05-29-2018, 12:09 AM | #3378 | |
Wrestling Marks Rejoice!
Posts: 10,146
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05-29-2018, 12:11 AM | #3379 |
I am the cheese
Posts: 51,216
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Had a great time with it.
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05-29-2018, 12:12 AM | #3380 |
I am the cheese
Posts: 51,216
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05-29-2018, 12:16 AM | #3381 |
Posts: 22,695
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Finished off and platinum'd God of War, such a great game, tied with Assassins Creed Origins for my GOTY (yeah I know Assassins came out last year but I played it this year).
Done my first playthrough of Until Dawn, fucking awesome game. Shit myself a couple of times but felt the later part wasn't as good as the start. Only one person survived by the end. Bought State of Decay 2 so will be looking to start that while finishing off more playthroughs of Until Dawn. |
05-29-2018, 12:23 AM | #3382 |
I am the cheese
Posts: 51,216
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My playthrough of until dawn was the opposite. One death. Literally on the last choice
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05-29-2018, 05:02 AM | #3383 |
Posts: 22,695
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It all went downhill after episode 8, a real blood bath.
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05-29-2018, 01:37 PM | #3384 |
ELF ANGEL
Posts: 39,476
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Played Shellshock Live with some friends last night, it's a fun little game and easy to lose a few hours playing.
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05-30-2018, 03:28 AM | #3386 |
#R.I.P.U.S.A.
Posts: 35,439
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Was watching nL Greatest Balls of Fire tournament special...got to the finals to determine who would face Kalisto at WM...and the stream went down.
Fortunately they appear to have resolved the issue. |
05-31-2018, 05:41 AM | #3387 |
Wrestling Marks Rejoice!
Posts: 10,146
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Son of a... so, I guess I have to wait a few more days to play that 8bit Bloodstained on my XBONE.
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06-05-2018, 08:46 AM | #3388 |
Hey Mister!
Posts: 54,947
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Have gone back to playing Fallout 4 after discovering the Sim Settlements mod and its accompanying expansions Industrial Revolution and Rise of the commonwealth.
Sim Settlements adds elements of sim city and is meant to make settlements more fun and engaging, as well as making them fit in with the rest of the game better. You lay down plots based on residential, commercial, industrial, etc. Then the settlers start building on those plots themselves based on preset models. From there, you can upgrade those structures over time and your communities needs being met. The settler needs system is far more dynamic and there's even a taxes system. This all makes settlements feel like more of an organic part of the game as you see these communities grow bigger with your guidance rather than you doing everything for the helpless fucks. Industrial Revolution adds a ton of new industrial options including branching upgrade trees for industrial plots. Rise allows you to assign a leader to a settlement from your list of companions and they will build an entire city on their own provided their needs are met. Like the plots in the base mod, there are upgrade levels that make the city bigger and more elaborate. Once fully upgraded they are comparable to cities like Diamond City and Megaton. To achieve this the guy making the mod built a team consisting of the best settlement builders in the community. I'm only really scratching the surface here. The mod is incredibly deep and has a ton of customization options so you can be totally hands on or let settlers do everything themselves. |
06-05-2018, 12:57 PM | #3390 |
It's a blood match!
Posts: 27,375
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Also still playng MGSV, probably one of my favorite games ever.
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06-05-2018, 03:10 PM | #3391 |
Quark is Less Impressed.
Posts: 38,371
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Never had a ps3/4 so never played 4. Now that Kojima is out feels right to not play the games.
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06-05-2018, 04:19 PM | #3392 |
I am the cheese
Posts: 51,216
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I hated MGSV. MGS 4 is almost good enough to be console seller though
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06-05-2018, 06:56 PM | #3393 |
Grim Fandango
Posts: 5,192
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Phantom Pain is the most disappointing game of current gen. I don't think there's even a chance of another game coming along and being such a huge let down. I guess they could REALLY fuck up FF7 REMAKE but I don't have high expectations of that project in the first place.
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06-05-2018, 09:31 PM | #3394 |
I am the cheese
Posts: 51,216
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MGS5 made me never want to see the franchise again
FF7...remake looks bad. I will play the original when i want ff7. |
06-06-2018, 12:59 AM | #3395 |
Prince Of The Forum
Posts: 3,548
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But I loved Phantom Pain, and still play it to this day 3 years later.
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06-06-2018, 02:06 AM | #3396 |
I am the cheese
Posts: 51,216
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Hey man some guys like having their balls stomped by girls in heels. Some people just enjoy suffering
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06-06-2018, 05:14 AM | #3397 |
Posts: 22,695
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State of Decay 2
Somewhat overwhelmed by everything to manage, don't remember the first one being so micromanaged, not that it's a bad thing, just taking time getting used to. Already had two people die on me, both of whom join you right at the begining and would have been useful to keep around. Oh well. |
06-06-2018, 11:23 AM | #3398 | |
It's a blood match!
Posts: 27,375
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06-06-2018, 11:26 AM | #3399 |
It's a blood match!
Posts: 27,375
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Why was MGSV a letdown for so many of you guys? I hadn't played a MGS since MGSII so for me this was a vast improvement. It has elements of a lot of games that I love from Witcher 3 to GTA, and at times reminds me of my old Counter Strike games. I guess people find it repetitive? Which I understand but it's a repetition that I really love. I love having to extract a prisoner or highly skilled soldier. Choosing my battle plan to invade. Will I go Rambo or will I go full stealth. Currently stuck on Mission 31 until I make enough money to develop some more intense weaponry to take down Sahelanthropus.
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06-06-2018, 11:38 AM | #3400 |
It's a blood match!
Posts: 27,375
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Probably going to buy Far Cry 5 after I am done with MGSV and SOD 2.
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