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Old 10-01-2011, 07:25 PM   #3921
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Bloody Roar 5 was announced. Yay I guess?
What's it been, a decade since the last?
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Old 10-02-2011, 05:51 AM   #3922
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Red face

Someone retweeted it off the Hudson Twitter feed. I thought Hudson had gone bust.

Next year. I bet it's Pintint's fave fighting game though.
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Old 10-02-2011, 06:42 AM   #3923
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Shows what you know. Furries hate lycanthropes. Too violent when "yiffing."
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Old 10-03-2011, 06:26 PM   #3924
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Red face

It's not real. They closed the Twitter accounts when Hudson shut down and someone else registered the account and started that news.
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Old 10-03-2011, 06:44 PM   #3925
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lol
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Old 10-03-2011, 08:38 PM   #3926
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Sony announces an exclusive "Only on PSN" program to start on October 4th and lasts for the entire month.

Included in the promotion is an XBLA-like "Summer of Arcade" experience with certain PSN games getting the spotlight and focus to go along with a bunch of PS2 games arriving on the service.

Quote:
Some long requested classics are going digital this month, too. God Hand, GrimGrimoire, Maximo: Ghosts to Glory, Odin Sphere and Ring of Red will all be available starting tomorrow.
Also revealed is Playstation Plus members will get a 20% off discount on every game bought and if $60 or more is spent, Sony will give away $10 free as a gift to spend on more PSN stuff. The $10 free offer covers everything on PSN and not just games.

The list of PSN-related games covered for the promotion are:
* Eufloria (October 4)
* Sideway: New York (October 11)
* Sodium Collection (October 13)
* Okabu (October 18)
* RocketBirds (October 18)
* inFAMOUS 2: Festival of Blood (October 25)
* PixelJunk Sidescroller (October 25)

The bad news concerning the PS2 games are none are remastered to HD graphics, no actual changes were done to the game and play "as-is", and no trophy support nor any multiplayer support is provided due to the games being a straight port. Also no prices for the PS2 games were announced by Sony.


http://www.giantbomb.com/news/month-...tomorrow/3711/
http://www.screwattack.com/news/g1lu...ly-psn-program

-------------------------------------------------------------------
Quick News Round-Up:
1) Update on Bethesda vs Mojang lawsuit as Bethesda flat out refused to accept Mojang's offer to drop the "Scrolls" name and rename their game. Zenimax, Bethesda's parent company is unwilling to reach a settlement and wants the courts to both prove they own the exclusive rights to the "Scrolls" name and huge legal fees to make an example out of Mojang to other companies.

2) Ubisoft confirms Assassin's Creed III will be arriving next year with the plot based on the 2012 Doomsday scenario and the main story involving Desmond Miles could be finished. The company also mentioned that the game wouldn't mean the end of the franchise with new storyline cycles planned for the future.

3) Valve announces those who have pre-ordered Rage for Steam can now pre-load the game starting today before the official release date of October 4th. The game is around 21.5 GB in size and Valve is strongly recommending the pre-load option so that those who pre-ordered can play it without worrying about everyone else trying to download the game at the same time this Tuesday.
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Old 10-03-2011, 11:51 PM   #3927
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Most of those games look shite, but I'm usually only in love with one or two of the SoA games each year, too.

News Roundup comments:

1. Bethesda are dicks.

2. I'm not shocked 2012 is involved in AC III. Especially since so much of the idea seems cribbed from the Da Vinci Code. Don't take that as a slam, since they did it far better than Dan Brown did.

3. Yeah, at 22 GB, you may want to preload that fucker. I forgot how fucking huge it was gonna be.
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Old 10-04-2011, 01:03 AM   #3928
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Well 2012 was mentioned in the ending of AC2, so yeah, I don't know why this is news.

Also, I am loving Brotherhood, and can't wait to play revelations. I'm also anxious to see how they adapt the gameplay to a modern setting, since AC3 is obviously going to be desmond miles finally becoming an assassin and taking on abstergo.
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Old 10-04-2011, 09:15 AM   #3929
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I need to finish 2. I got distracted by shit and I'm like 90% done.
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Old 10-04-2011, 08:19 PM   #3930
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Problems involving the launch of the PC version of RAGE from id Software involves issues with the mega-texture packs and driver issues related to the Battlefield 3 beta.

In regards to the mega-texture packs for the game, the main complaints revolve around the textures causing screen tearing, graphical pop-ups, and PC's crashing due to how badly the textures were optimized. While searching for the actual cause of the problems, it was discovered the game doesn't have the same amount of drivers for graphic cards with more nVidia drivers found than ATI ones leading to the game being a bit more stable using nVidia.

It was also discovered the Battlefield 3 beta-specific drivers are incompatible with RAGE and have almost a 100% rate of crashing when playing the game. ATI/AMD and nVidia have suggested in rolling-back the drivers to an early update to help solve the problem.

While ATI/AMD has released updated drivers to help fix some of the issues, id Software currently has no plans to quickly release a patch to fix the texture problems and only suggests to update the drivers.

Also not exclusive to the PC, Xbox 360 and PS3 versions of the game have been reported to have the same problems with the texture packs and pop-up problems.


http://www.screwattack.com/news/rage...t-play-well-pc
http://www.giantbomb.com/news/rages-...-updated/3715/

---------------------------------------------------------------------
Quick News Round-Up:
1) The Official Playstation Magazine becomes the lastest to be accused of being bribed for a good score after an early review of Batman: Arkham City was found to only cover the early part of the game and a breif time with the multiplayer. The reviewer backlashed at the people accusing of the score being "bought" but also admits most of the game wasn't played by the time the review was done unlike with a typical normal review process.

2) Latest rumors involving the successor to the Xbox 360 have Rare, Lionhead, and Turn 10 all focusing their next projects on becoming launch titles for the new system. Fable 4 is being rumored of being a launch window title with a late 2013 release date.

3) A sweepstakes started by Sega called "Name that Game" promises the winning entry will end up as a game for the PS3 and potentially the Xbox 360 which involves a classic series from Sega. Based on current information, the Dayton USA series will be returning with the official debut of the next game occuring once the contest ends on October 10.
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Old 10-04-2011, 11:04 PM   #3931
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That doesn't sound like journalism for sale, it sounds more like the usual lazy shit that passes for a review.
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Old 10-05-2011, 02:05 AM   #3932
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Quote:
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I need to finish 2. I got distracted by shit and I'm like 90% done.
I have had it over a year and still am about only 60% done.
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Old 10-05-2011, 02:22 AM   #3933
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Honestly, there is just so much to do in those games that it can be overwhelming. I also took a long break before finishing AC2. Very, very long games, if you are doing all the sidequests and stuff.

Not many action games with as much content as this series. It's definitely become one of my favorite franchises.
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Old 10-05-2011, 09:12 AM   #3934
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I have had it over a year and still am about only 60% done.
Do you ever finish what you start, tho?
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Old 10-05-2011, 01:50 PM   #3935
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Old 10-05-2011, 01:59 PM   #3936
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Xbox 360 getting TV channels towards the end of the year.

Quote:
• ABC iView – Australia
• AlloCiné – France, Germany, Spain, U.K.
• Antena 3 – Spain
• Astral Media's Disney XD – Canada
• AT&T** – U.S.
• BBC – U.K.
• blinkbox – U.K.
• Bravo – U.S.
• BSkyB** – U.K.
• Canal+* – France, Spain
• Channel 4 – U.K.
• Channel 5 – U.K.
• CinemaNow (Best Buy) – U.S.
• Comcast – U.S.
• Crackle – Australia, Canada, U.K., U.S.
• Dailymotion – Available in 32 markets
• EPIX – U.S.
• ESPN** – U.S.
• Facebook** – Available in all 35 Xbox LIVE markets
• FOXTEL** – Australia
• GolTV – Spain
• HBO GO – U.S.
• Hulu – Japan
• Hulu +**– U.S.
• iHeartRadio (Clear Channel) – U.S.
• Last.fm** – U.K., U.S.
• LOVEFiLM – Germany, U.K.
• Manga Entertainment – U.S.
• Maple Leaf Sports & Entertainment/Real Sports – Canada
• MediaSet – Italy
• MSN with MSNBC.com – Canada, France, Germany, Italy, Japan, Mexico, Spain, U.K.
• MUZU.TV – France, Germany, Italy, Spain, U.K.
• Netflix**– Canada, U.S.
• Rogers On Demand Online (RODO) – Canada
• RTVE – Spain
• SBS On Demand – Australia
• Syfy – U.S.
• Telefonica – Spain
• Televisa – Mexico
• "The Today Show" – U.S.
• TELUS** – Canada
• TMZ – U.S.
• Twitter** – Available in all 35 Xbox LIVE markets
• UFC – Canada, U.S.
• Verizon – U.S.
• VEVO – Canada, U.K., U.S.
• VimpelCom** – Russia
• Vodafone Portugal** – Portugal
• YouTube – Available in 22 markets
• ZDF – Germany
• Zune** – Australia, Austria, Belgium, Canada, Denmark, Finland, France, Germany, Ireland, Italy, Japan, Mexico, New Zealand, the Netherlands, Norway, Spain

Xbox LIVE Gold membership and/or other subscriptions/fees required. ** Denotes existing partners on Xbox LIVE available today.
Don't know about the other channels but BBC will be free.
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Old 10-05-2011, 08:22 PM   #3937
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Microsoft's plans for 2012 involves creating a "universal" network tying in all the products and branches of the company into a more unified service with the main emphasis revolving around the Xbox Live experience.

The service and plan would be cloud-based and in a bigger scope than Sony's current process of how the PSP and PS3 can share media and game-related stuff.

Quote:
Imagine starting a game on your Xbox 360, then saving the game and heading out for the day. Now imagine pulling out your Windows Phone 7 and being able to pick up on that game where you left off; or being able to continue on your laptop PC. That'd be pretty sweet, right? That's what Microsoft's planning for a new Xbox LIVE-based service in 2012.
Microsoft did hint that at least for the initial period of the service only certain games released in 2012 will take advantage of the new service. The company also previously stated their plans involving the new dashboard set to be released soon would be the first step towards the new "universal" service.


http://www.screwattack.com/news/univ...blow-your-mind

------------------------------------------------------------------------
Quick News Round-Up:
1) Namco reveals the PS3 version of the upcoming Tekken Hybrid will be having its own exlcuisve collector's edition. Included with the games are 2 CDs full of music from Tekken Tag HD and Tekken Tag 2, an art book containing art from every game and movie in the package, and Tekken themed costumes with accessories for PSN Home.

2) According to EA, the suppossed feud between Valve and EA isn't actually occuring and both companies still have a healthy relationship in tact. The boss of the European branch says the company still has its publishing deal for console games made by Valve and explains the need for Origin as a way to compete and co-operate with Valve software at the same time in a friendly manner.

3) Treyarch confirms the Call of Duty series will be expanding to "next-gen" systems after a recent job posting shows the studio is hiring software engineers to work on the game for a brand new console. While speculation about the new system ranges between the Vita, 3DS, and Wii U, it appears the Wii U might be the system being refrenced due to the others being a handheld and Activision previously announced the series would be arriving on the Vita and 3DS.
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Old 10-05-2011, 10:07 PM   #3938
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With Vita and 3DS' (soon to be stock) analog sticks I'm betting FPS games will arrive full swing. No surprise CoD would come, a single analog stick couldn't stop that series.
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Old 10-05-2011, 10:21 PM   #3939
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And with the built in cameras, you can REALLY teabag your opponents!
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Old 10-05-2011, 10:41 PM   #3940
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Or maybe we can finally do that face mapping thing promised a decade ago.
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Old 10-05-2011, 10:45 PM   #3941
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Well Microsoft is working on either a new 3D camera setup or an extension to Kinect to allow 3D mapping but more for parental controls than actual virtual teabagging or face mapping into games.

http://www.screwattack.com/news/micr...leman-friendly
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Old 10-06-2011, 12:08 AM   #3942
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Quote:
Originally Posted by Kalyx triaD View Post
Or maybe we can finally do that face mapping thing promised a decade ago.
Woah woah woah...You're thinking too far ahead.
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Old 10-06-2011, 01:06 AM   #3943
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Just saying that Gameboy Camera had promise.
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Old 10-06-2011, 08:48 PM   #3944
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Hideo Kojima in a speech about game design at USC discussed how LEGOs played a huge role in the Metal Gear Solid series, why his wife hated his work for a while, and the new "Fox" engine being developed for future use in both the series and Konami games.

While he got a degree in economics, he was more well-known in college for creating interesting stories which ended up playing a huge role in his desire to switch into the video game industry.

His wife for a while hated his work on video games because he usually only slept around 4 hours a day and spent the other part "playing" with LEGOs to help design levels for the PS1 Metal Gear Solid project.

Quote:
He also told the story of his son coming into the office with him while designing Metal Gear Solid, when the designers sometimes used Lego pieces to put the levels together. His son returned to his wife, who was already unhappy with the amount of time Kojima was spending away, only to report that his Dad "plays with Legos [SIC] all day."
The current build of the "Fox" engine was also shown off to be powerful enough to create detailed levels in only 30 minutes while automating the collision detection and A.I. work needed for CPU controlled characters.


http://kotaku.com/5847317/hideo-koji...new-fox-engine

------------------------------------------------------------------
Quick News Round-Up:
1) In a Q&A on Rockstar's website, the company confirms the company has no plans of ever porting Red Dead Redemption to the PC. The official reason was given as a technical and business-related decision while the real reason is most likely related to the large amount of work needed to fix all the bugs from the game.

2) Current rumors involving a potential Halo film now indicats the film could have a 2012 release date and will be worked on by both Dreamworks while directed by Steven Spielberg.

3) Capcom announces Resident Evil Revelations for the 3DS now has a target release date of Februrary7, 2012 for the US and Canada with Gamestop already setting up the pre-order bonus for the game. Europe will be getting the game a few days earlier with a January 27 release date.
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Old 10-06-2011, 11:33 PM   #3945
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Spielberg will never do a Halo film, that's wish stuff.
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Old 10-07-2011, 06:27 AM   #3946
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If he did, would he replace the guns with walkie talkies again?
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Old 10-07-2011, 01:57 PM   #3947
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That's a lot of walkie talkies.
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Old 10-07-2011, 05:34 PM   #3948
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Sorry if old, but it was news to me:



I probably shouldn't get my hopes up and expect something good from the Voltron franchise, but....
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Old 10-07-2011, 05:42 PM   #3949
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5plyr modes based on classic game tropes might be a good thing.
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Old 10-07-2011, 08:33 PM   #3950
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Rumble technology could be changing as a new form of rumble meant to be useable in a wide range of devices attempts to create a more realistic attempt at force feedback with a wider range of variety possible.

Artificial Muscle Inc. is developing the tech which they are calling ViviTouch and is based around a goo-like substance that can expand or contract based on the rumble feedback required.

Quote:
Certainly an appropriate name, as the "high-definition feel" is created by what Destructoid calls "a sort of artificial muscle" to create realistic degrees of tactile feedback. It works like this: the mechanism contains a black goo-like substance that can freely expand and contract with the help of electrical charges, not unlike an actual muscle. A small weight is placed on top of the goo, and when electrical charges cause it to expand or contract, the weight is moved around.
Because the tech revolves more around the goo-like substance, the tech can be made in almost any size or shape needed to fit a wide variety of devices.

Current motor-based rumble devices only have a small range of feedback rumbling possible which means a lot of instances are grouped into a specific rumble motion than being an individual or unique rumble.


http://www.screwattack.com/news/lets...ew-kind-rumble

-------------------------------------------------------------------
Quick News Round-Up:
1) Nintendo reveals Super Mario 3D Land for the 3DS will have the Super Guide feature as a way to lessen concerns about the game being too easy from the videos shown.

2) id Software blames the PC version of Rage as the cause of all their problems during development and issues with the launch of the game. While the studio used the PC version in hyping the game to the public, they now feel the PC platform can't be the lead platform for games and instead think the focus should only be on consoles.

3) Crytek announces their CryEngine will be modified to support flash-based games and applications after the company announced they want to expand their engine to non-PC and console devices. The announcement also came after Epic had announced earlier the Unreal 3 engine would provide flash support for mobile devices.
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Old 10-09-2011, 11:56 AM   #3951
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Quote:
Originally Posted by Kalyx triaD View Post
5plyr modes based on classic game tropes might be a good thing.
It COULD be fun, but I'm expecting it to be about as disappointing as similar titles.

I hope I'm wrong.

Speaking of disappointing, Burnout: Crash. I went in with low expectations and I was STILL let down.
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Old 10-09-2011, 12:09 PM   #3952
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I like Burnout Crash. Feels like an actual arcade game. Feels like a chore to get a game started, though. I wouldn't buy it anyway.
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Old 10-09-2011, 12:21 PM   #3953
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Feels like a pretty lame arcade game.
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Old 10-09-2011, 01:14 PM   #3954
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Red face

Honestly, 20+ levels of classic crash mode for 800 points with pass the controller local multiplayer and I would have been sold. The thing they released is pretty awful. God knows how bad it is trying to control it Kinect style.
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Old 10-09-2011, 01:50 PM   #3955
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Quote:
Originally Posted by Hasney View Post
Honestly, 20+ levels of classic crash mode for 800 points with pass the controller local multiplayer and I would have been sold. The thing they released is pretty awful. God knows how bad it is trying to control it Kinect style.
To be fair, it was originally created as a Wiimote game, so it was bound to suck
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Old 10-10-2011, 01:17 PM   #3956
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Kalyx is shallow.

And Jim is MAD WITH POWER!
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Old 10-10-2011, 02:29 PM   #3957
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Uh... huh
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Old 10-10-2011, 08:43 PM   #3958
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During an interview with Gamasutra, the producers of the upcoming Resident Evil projects reveal details on how the series ended up branching out from its original horror style while being influenced by other games in the same genre.

In terms of evolving the series, the producer for RE Operation Raccoon City stated how the original plan wasn't to just suddenly make the games more action-oriented but decided it was time to make some changes to help create new experiences for the series.

Quote:
Masachika Kawata: The entire Resident Evil series — it was never something that we planned to do. We never sat back and said, "Okay, we want to make these games more shooting-like, more action-focused." Resident Evil, especially the numbered Resident Evil games, have, for us, always been about being survival horror. If you can shoot a little bit more, and you do that, that's fine. But first and foremost, they've always been survival horror games…

People want to see a lot of different experiences within the Resident Evil universe, and so we've been fortunate enough to be able to answer those requests with a lot of different experiences, in different forms, in games.
He dispelled any fears of the brand being over-saturated with multiple releases in a short period of time by saying how Capcom felt each game was unique and different enough from each other to prevent that from occurring. The company initially had some concerns about the games being too similar to each other which is why the decision to change some of the games occurred.

It was also revealed the inspiration behind RE Operation Raccoon City was due to the development team playing Left 4 Dead and the use of Slant Six as a developer who's past experience revolved around shooters and the SOCOM series.

For those who wanted something similar to the older horror-style RE games, it was confirmed RE Revelations will be heavy in the horror and survival style unlike recent games in the series.


http://kotaku.com/5848252/capcom-pro...-resident-evil

-----------------------------------------------------------------
Quick News Round-Up:
1) More rumors and leaks involving Dead Space 3 now reveal the game could pull a "Metroid Prime 2" and introduce a Shadow Issac who will hunt the player during the game. Also leaked was the story is more of a rescue and escort instead of just survival due to Issac having to find and transport a character off of the planet.

2) EA's feud against digital services isn't limited to just Valve's Steam as another digital service called Green Man Gaming announced EA pulled all their titles off of the service for all non-UK regions. EA is claiming the move was done due to "contract disputes" but GMG hinted EA was making demands to favor their Origin service while GMG refused to accept all the demands.

3) Sega reveals some new details concerning Sonic 4 Episode 2 with the main stuff being no 3D support while also containing brand new music and no remixes from past Sonic games. The company did not reveal when the game is expected to arrive.
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Old 10-10-2011, 11:14 PM   #3959
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When has an escort mission ever been fun?
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Old 10-10-2011, 11:21 PM   #3960
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DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
Probably the worst type of mission in games.
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