05-09-2023, 05:40 PM | #1 | |||
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Zelda: Tears of the Kingdom
Releasing soon, hyped or no? Quote:
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05-09-2023, 07:09 PM | #2 |
TPWW Fire Pro Champ
Posts: 33,998
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Sure.
In a few years when the price drops and a better Switch comes out. |
05-09-2023, 07:39 PM | #3 |
Former TPWW Royalty
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Super hyped. Last time I was this hyped for a game was Breath of the Wild.
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05-10-2023, 02:29 AM | #4 |
is brat
Posts: 88,237
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Nah. Only played Breath of the Wild for maybe 20 minutes and was "bummed" that they turned Zelda into an overcomplicated "modern type" game....
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05-10-2023, 07:51 AM | #5 |
The Classic Dylan Staples
Posts: 51,220
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I'm a way bigger fan of the traditional style of zelda where you beat dungeons in order and use the items you acquire to progress thru areas you couldn't before, I liked breath of the wild a lot but I don't love open world games, and when diaper babies complained that all zelda games are the same after skyward sword (they arent) I got kinda soured. I put probably 200 hours intro breath of the wild so not saying I didn't like it, I just got bored of it after a while, defeating the same Lynel enemy a bunch of times. I'm sure I'll get this game at some point but I just don't really care right now, I'm playing another game that's taking up my time
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05-10-2023, 08:04 AM | #6 |
I am the cheese
Posts: 51,262
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05-10-2023, 08:06 AM | #7 |
I am the cheese
Posts: 51,262
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Im going to play this and pretty soon. I'd prefer a traditional dungeon -> field -> dungeon game though. Hell id rather have the wiiu WW/TP ported to the switch.
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05-10-2023, 09:26 AM | #8 |
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05-10-2023, 10:50 AM | #9 |
3 Dicks Out For Trips
Posts: 29,692
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I'll wait for the GOTY edition that will launch with the Switch 2 next year.
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05-10-2023, 10:10 PM | #10 |
I am the cheese
Posts: 51,262
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Still not convinced 2024 is the year. It could be for sure but spring 2025 is where my money is at
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05-10-2023, 11:15 PM | #11 |
Hey Mister!
Posts: 54,947
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Still have to play breath of the wild.
So many games to play. Hellish. |
05-13-2023, 11:25 PM | #12 |
3 Dicks Out For Trips
Posts: 29,692
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I lied. Gamestop running a promo where you can get the game for cheap if you trade in 2 games from a pretty long list. Traded in Octopath 1 and Last of Us Remastered. Then the rewards card made the trades worth more and I had a monthly 5 dollar off to use. In the end I paid 12 bucks after tax. How could I not?
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05-15-2023, 03:06 PM | #13 |
3 Dicks Out For Trips
Posts: 29,692
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Well....my switch loses connection to the dock after 30 seconds in this game. Other games no sweat, just this one bugs out.
Oh well, guess I don't feel bad about bootlegging it for the PC since I did buy it. |
05-15-2023, 03:08 PM | #14 |
I am the cheese
Posts: 51,262
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I havent seen any reports about that but the game uses a a chip thats only ever been used in splatoon 3 and wii sports for the switch... whatever they titled it... i bet it has something to do with it
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05-15-2023, 03:09 PM | #15 |
I am the cheese
Posts: 51,262
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Game is pretty good btw
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05-15-2023, 05:23 PM | #16 |
3 Dicks Out For Trips
Posts: 29,692
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Yea I thought it was the wired controller I bought because my kid lost the pro controller and we cant find it. But nope, wasn't that. Did it with Joycons on the grip thing too. Then I thought maybe the dock was bad, but I have 2 and they both replicate the error. Same with multiple HDMI cords and power sources. Try other games and it works perfectly fine. But put ToTK in there docked and I get 30 seconds max before its black screened. And its still connected to the dock too because it's still charging, you still get sound, controller thats plugged in to dock still functions. Just no video signal. Mad lame.
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05-15-2023, 05:25 PM | #17 |
3 Dicks Out For Trips
Posts: 29,692
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Runs like a champ with ease on Yuzu though. Way better than Xenoblade 2/3 and SMTV did.
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05-15-2023, 05:29 PM | #18 | |
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Posts: 14,042
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05-15-2023, 09:41 PM | #19 |
3 Dicks Out For Trips
Posts: 29,692
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05-16-2023, 08:53 AM | #20 |
( ._.)
Posts: 14,042
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Traded in Smash Ultimate and the New Mario Rabbids; haven't played Smash in years and Mario/Rabbids will quickly be only worth around $20.
Ended up getting the game for under $7. |
05-16-2023, 09:43 AM | #21 |
I am the cheese
Posts: 51,262
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The 1st rabbids game was good but sparks was trash
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05-16-2023, 10:08 AM | #22 |
( ._.)
Posts: 14,042
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Yeah I wasn't as invested as the first one, I kept picking it up like once a week and kept trying to get my bearings on what to do.
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05-16-2023, 10:26 AM | #23 |
3 Dicks Out For Trips
Posts: 29,692
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It's deals like this that make it clear as day why Gamestop always ends up struggling. Giving us brand new games for 10 dollars because we gave them 2 old games they'll probably never sell lol
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05-16-2023, 10:33 AM | #24 |
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Posts: 14,042
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The guy at the store said managements aim was to get more sales on the extended warranty.
He didn't even attempt to sell it to us though, lol. |
05-16-2023, 10:40 AM | #25 |
3 Dicks Out For Trips
Posts: 29,692
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Oh our sales guy pitched it HARD. Said he insisted on everyone buying it and he was adamant. Had to tell him no on like 7 consecutive pitches especially when most of them were outright lies he was telling me because he must have thought I was an idiot.
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05-16-2023, 05:02 PM | #26 |
Feeling Oof-y
Posts: 17,144
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Extended warranty on the game?
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05-16-2023, 05:09 PM | #27 |
( ._.)
Posts: 14,042
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I think it adds another year on the standard warranty in case the game gets damaged, not sure how much it cost but ripoff either way.
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05-16-2023, 07:32 PM | #28 |
Former TPWW Royalty
Posts: 66,608
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Haven't played the second one yet but enjoyed the first game.
The only real issues I had with it was the game starting to feel like a chore to get through during its second half and how the game breaks its rules for combat in the last world and/or second half. That rules breaking stuff also ended up being the main reason why Ubisoft never bothered to include Donkey Kong and Rabbid Cranky from the DLC expansion pack for the playable characters for the game's multiplayer modes. |
05-22-2023, 03:35 PM | #29 |
3 Dicks Out For Trips
Posts: 29,692
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This game is overwhelming
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05-22-2023, 03:42 PM | #30 |
Temporary
Posts: 15,572
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I see the complete play through’s on YouTube are 20 hours long.
I’m probably not watching that. |
05-22-2023, 08:33 PM | #31 |
3 Dicks Out For Trips
Posts: 29,692
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and they are using the term complete very loosely. VERY.
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05-23-2023, 02:58 PM | #32 |
Spammy Certified
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12-11-2024, 07:56 AM | #33 |
The Classic Dylan Staples
Posts: 51,220
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Ended up putting ~200 hours into it... felt "shackled" by it
Felt like video games had officially moved on without me... minecraft style mechanic just not for me |
12-11-2024, 09:33 AM | #34 |
I am the cheese
Posts: 51,262
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If the next zelda isnt a traditional zelda (traditional dungerons, item progression, etc) i wont play it. The quality is there but i dont enjoy the central puzzle design being "what kind of jank can you make to solve this?"
I want a hand crafted experience with thoughtfully designed puzzles and interesting items. If that isnt what theyre selling going forward I'll pass. |
12-11-2024, 11:07 AM | #35 | |
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Quote:
I also didn't really craft with the game but it was still fun, also a bit harder than BOTW, at least at the end. Last edited by Big Vic; 12-12-2024 at 08:54 AM. Reason: *didn't |
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12-11-2024, 06:38 PM | #36 |
I am the cheese
Posts: 51,262
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I agree that Tears got some stuff right. Im not trying to say its bad because it isnt. They need clearer vision though and by design theyre choosing to go in the opposite direction. And theyre free to make that choice. There is certainly an audience for it.
That said TotK sales are significantly lower than BotW and i think that is indicative of that sand box zelda was fun, and novel, once. Its not a well they can drink from for 30 years. I beat echoes of wisdom 2 days ago. The dungeons were purposeful and felt really good. Or at least 95%. The overworld is exactly the same "invent some jank" that TotK implemented. Once you get certain OP echoes toward the late-middle/early-late game everything just has one solution in the overworld. Doesnt matter what it is. Use clouds. But when youre doing the more carefully crafted sections it feels pretty good. You feel like youre solving puzzles. Super early game is way too easy though. tl;dr Its not perfect. It has some really good ideas and some good execution but its hit or miss. I think it hits enough that if you find a good deal on a used copy you should nab it. |
12-11-2024, 07:45 PM | #37 | |
The Classic Dylan Staples
Posts: 51,220
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12-11-2024, 08:45 PM | #38 |
I am the cheese
Posts: 51,262
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I dont believe many were complaining. Critics were for sure. The sales figures pre-skyward sword though are very consistent. So i reject that those criticisms were widely held. SS bombedand nintendo looked at the critics and took that as the conclusion. That certainly happened.
SS bombed for two major reasons. Firstly by the time it released the Wii was for filthy casuals and only filthy casuals. Traditional gamers had completely moved on from the system and casuals, like people in nursing homes wanting to play wii bowling for instance, do not play single player adventure games. Secondly the game is brain dead. The few "hardcore gamers" that stuck it out with the wii shit on the game pretty hard. Because it was a tutorial hell with puzzles that thought you were twice as dumb as the tutorials did. Is SS irredeemable? No. I replayed it on switch and its fine. With the handholding tutorials cut back it was much more breezy to play. Still painfully simplistic in its puzzle design but the narrative was good. I think it adds a lot to the great lore that makes it worthwhile. To the greater game design conversation here though i think its a fundamental mistake for game designers to reject the central gameplay loop of a popular franchise. The narrative needs to be fresh. If you choose to have a narrative at all of course. But if i sit down to play the a new Tetris and instead making lines from falling blocks im suddenly tasked with growing Tetrinos in a garden before i drop them into perfect lines in the back of a dodge dakota to take them into market to sell them so i can buy new tetrinos tomorrow...im not playing tetris anymore. This is a fucking farming sim and im on to you. You want iteration from a game. The game portion of the game isnt art. Technically. Art is subjective. The game portion of the game is a craft. Crafts master is function. The narrative is art. The music is art. The visual design is art. Blocks falling from the sky so i can push for a high score is a craft. So to that end I say they need to stop fucking around with the formula and let it be what it is. Let the blocks fall from the sky. Its why i bought it to begin with. Which isnt to say the sandbox games need to go away. They have a market. But theres no reason to only make one vs the other. There's plenty of room on the playground. This new style has found a fandom. There's objectively a fandom for the older style too. No reason not to feed both. The sales for TotK are very telling though. There's a clear drop off from BotWs numbers. I think that represents a skism in the fandom. Because there now exists two different games called Zelda but are not the same game. BotW everyone was on board. So it sold huge. A lotta people who bought BotW didnt return for TotK. If the number holds to the next installment it will 1/3 of the BotW audience thats skipping new Zeldas. Thats a significant market and worth investing in. Last edited by Destor; 12-11-2024 at 08:51 PM. |
12-12-2024, 09:08 AM | #39 |
Posts: 25,329
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Just build a world like they did for Zelda64 - that game is still fun to play today and I do on the Switch emulator.
I got far enough in BOTW to head to the castle to face Ganon and just.... never did. IDK, it became a bit frustrating and felt more like a chore than anything I guess. |
12-12-2024, 10:27 PM | #40 |
Former TPWW Royalty
Posts: 66,608
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Skyward Sword's problem is the first couple of hours is the most story heavy in a Zelda game ever and as a tradeoff, also the slowest in terms of pacing and gameplay. Combine that with the game pretty much being a giant tutorial until the boss fight with Ghirahim the first time around and Fi being a way more annoying version of Navi and that is where a lot of the hate for the game comes from.
I thought the motion controls for the game worked pretty great in general except for thrust attacks since for some reason it was a toss up on if the sensor bar and game would register the motion. |